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How to play Wicket Blast
That positioning matters. It points to a title built for broad operator placement and steady session play rather than a chase-the-max spectacle, which fits how volume-driven studios tend to structure their mid-tier output.
Where REEVO tries to differentiate Thunder Walker is in how it stacks its features rather than in any single new idea. The game has several mechanics designed to add variety to the gameplay, including the Bingo Feature, Jackpot Spins, Walking Wild and Collect Feature.
The Walking Wild sits at the core of the game’s storm identity, with Wild symbols moving across the reels between spins to create additional win chances. It’s a well-established mechanic across the industry. REEVO uses it here as the connective tissue between the game’s theme and its base play.
How to play Wicket Blast
Blueprint has been explicit about the commercial thinking. Alex Naspe, marketing director at Blueprint Gaming, said: “Building on the success of Triple Action Cash Strike, we have welcomed the return of the pots mechanic, showcased through a vibrant display featuring fireballs with a series of modifiers for a heightened bonus experience.” He added that the studio expects the title to “further strengthen the series’ position within our portfolio and deliver another engaging addition for our operator partners and their players worldwide.”
The release underlines Blueprint’s ability to introduce fresh iterations to a series players already know
That framing positions Triple Power Cash Strike as a portfolio-reinforcement play. It’s no break with the studio’s established output. The release underlines Blueprint’s ability to introduce fresh iterations to a series players already know, blending new features with mechanics that have proven their worth. For a franchise already earning across multiple regulated markets, that is the point. Extend what works, and keep the series in front of both operators and returning players.
What is Wicket Blast?
They connect four Instant Bonus tiers, Hold & Spin and two wheel-driven Bonus Spins modes, giving the game one consistent trigger throughout, while persistent multipliers make progression visible inside Bonus Spins and Super Bonus Spins. GO Ultra is the step up. Activating it removes standard Bonus Spins from the feature pool and introduces Super Duper Bonus Spins, with Coins concentrated on fewer reels and multipliers that grow in larger increments. The commercial hook sells itself on screen: Frank, the gnome gang over the fence, and a suburban garden turned battlefield. The game carries high volatility, with RTP configurations, exposure figures and other sensitive values retained in the internal fact sheet.